
Infiltration
Records Keycard Walk
The records office changed locks but not habits. Isaac needs a cloned card and a clean pull from the archive.
Energy14Heat+2Slot Refresh12h
Turn-In Requirements
- A vehicle from your garage — its value drives the payout.
- A weapon from your inventory.
- Corporate Keycard Clone
- Forged Paperwork
- Sealed Evidence Bag
Everything you turn in is consumed, win or lose. Pricier turn-ins pay more.
Rewards
- Cash payout scaled to the value of your turn-in.
- EXP and trader reputation that grow with job rarity.
- A chance at a bonus vehicle on higher-value contracts.
Contact: Isaac Rowe · trader page
