Pre-alpha · Free to play

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Isometric top-down view of Riva City at dusk

Browser Crime MMORPG

Build your empire in Riva City.

Begin in The Projects, learn to survive gang pressure, then spend energy, manage heat, and expand into nightlife, docks, towers, estates, streets, and old-money corridors.

Districts

12

Crimes

253

Contacts

10

Vehicles

163

Core Systems

01

Every action has a cost. Every district has a rhythm.

Riva City runs on energy, heat, district identity, and the money you earn along the way. Learn the loop early — it never stops mattering.

Energy Based Actions

Spend energy on crimes, travel, jobs, and organised gang moves. Bigger opportunities cost more, so every run needs planning.

Heat And Consequences

Crimes raise heat. Push too hard and police pressure, punishment risk, and failed action fallout start to climb.

District Crime Identity

Players begin in The Projects, then expand into districts with different risks, contacts, and crime styles.

Money, Cars, Contacts

Earn cash, build reputation, unlock traders, and use vehicles as status, smuggling tools, and gang assets.

Casino

02

Every district has a casino. Real math. Verified odds.

Travel the city and play in whichever district you are standing in. Every district casino runs Midnight Noir, Centurion Fortune, Tomb of Treasures, and Blackjack with district-specific bet limits.

Server-side outcomes

Every spin, card, and multiplier is drawn on the server with Node crypto.randomInt before payout is calculated. The client never picks results.

10M+ simulated spins

Slot RTP, bonus frequency, and max-win exposure are verified with large-scale Monte Carlo runs — typically 10 million simulated spins per game before weights ship.

Published math

RTP, max win caps, bonus rates, and pay tables are disclosed in each game's info panel. Bet size changes payout value, not symbol odds.

Logged rounds

Resolved bets record stake, payout, and house net. Property owners share real wins and losses — there is no hidden player targeting.

Slot Games

Art deco megaways

Midnight Noir

Variable reel heights, full-column wild reels, and bonus heists with guaranteed wild columns every free spin.

  • Up to 15,625 ways per spin
  • Full-column WILD reels
  • 8 bonus spins · 2–3 guaranteed wild reels

RTP

94.54%

Max win

5,000× bet

Bonus frequency

1 in 120

Play Midnight Noir

20-line Roman epic

Centurion Fortune

Caesar multiplier reel spins after every line win. Bonus mode drops scatters and guarantees premium 10×–100× multipliers.

  • 20 independent paylines
  • Caesar multiplier reel on wins
  • Bonus-only 10×–100× multipliers

RTP

96.83%

Max win

5,000× bet

Bonus frequency

1 in 96

Play Centurion Fortune

Scatter-pay cascades

Tomb of Treasures

Match 8+ symbols anywhere, tumble wins away, and stack multipliers through a 15-spin Egyptian bonus.

  • 6×5 scatter pays board
  • Stacking 2×–50× multipliers in bonus
  • 15+ free spins from 4 scatters

RTP

95.18%

Max win

5,000× bet

Bonus frequency

1 in 101

Play Tomb of Treasures

Table Games

Blackjack

Fresh 8-deck shoe every hand, fixed dealer rules, and ~99.5% return under basic strategy — no adaptive dealing.

Theoretical RTP

99.5%

House edge

~0.5%

Shoe

8 decks / hand

Dealer

Stands on 17

Open Blackjack

Poker

In development

Multiplayer poker tables are coming soon. Play against other Riva City players at district casinos.

Status

In development

Format

Player tables

Launch

Coming soon

Coming soon

Gangs

03

Build a gang. Hold territory together.

Riva City is built for groups. Gangs give players a shared tag, colour, and social layer on top of crimes, heists, property, and PvP — without replacing individual ownership.

Form A Gang

Create or join a gang, pick a tag and colour, and run with a shared identity across the city.

District Dominance

The gang whose members own the most property in a district becomes the dominant presence there.

Heists And Defense

Pull heists together, answer attack alerts, and back each other when the city turns hostile.

Shared Vault

Fund a gang vault for upgrades, protection, and long-term muscle as your network grows.

Property

04

Own buildings. Skim the city's money flow.

Every district has ownable buildings — black markets, casinos, banks, garages, hospitals, and more. Buy property, collect income from real player activity, pay upkeep, and fight to keep what you hold.

Black Market

Skim listing fees from player-to-player deals routed through your district.

Casino

Take a share of house results whenever players gamble in your district casino.

Bank

Earn from transfer fees when cash moves through your district bank.

Garage

Collect from repairs, storage, and vehicle services in your district.

Hospital

Take a cut of private healthcare fees when players need recovery.

Safe House

Charge rent when players hide from attacks and need a quiet place to lay low.

Districts

05

Start in The Projects. Expand across the city.

Riva City is built around district identity. Crimes, jobs, contacts, vehicles, rewards, and risk profiles shift as players move through the city.

Downtown

Business towers, hotels, corporate theft, blackmail, and private security.

Old Town

Old families, loan sharks, favour debts, local businesses, and hidden stashes.

East Docks

Containers, customs, warehouses, smuggling routes, and shipment raids.

Southside

Starter blocks, street theft, resale, burner electronics, and rookie missions.

West Industrial

Garages, scrapyards, chop shops, stolen vehicles, and heavy equipment.

North Heights

Gated wealth, private clients, luxury theft, elite blackmail, and rich contacts.

Midtown

Public hub, luxury retail, courier jobs, social access, and neutral ground.

Riverside

River routes, bridges, hidden storage, quiet movement, and escape paths.

The Projects

Starting district with gang pressure, protection money, street justice, and survival.

Financial Quarter

Banks, vaults, dirty cash, shell companies, hacking, and business fronts.

Redmile

Neon nightlife, VIP access, jewellery, social leverage, and risky contacts.

City Hall District

Courts, police command, warrants, evidence, corruption, and heat control.

Characters

06

Contacts, traders, fixers, and threats.

Every major character is tied to systems, districts, progression, reputation, and the kind of crime they can open up for the player.

Marcus "Brick" Calloway

Southside

Gang enforcer for combat, debt collection, gang recruitment, and reputation tests.

Evelyn Cross

Downtown

Corporate fixer for business takeovers, bribes, blackmail, and executive pressure.

Nico Varela

East Docks

Dockside smuggler for shipments, cargo routes, black-market trades, and imports.

Gareth Mallory

Old Town

Old-family patriarch for reputation missions, loan shark jobs, and quiet alliances.

Darius "Wire" Bell

Financial Quarter

Financial hacker for laundering, account theft, shell accounts, and advanced scams.

Sofia Vale

Redmile

Nightlife broker for social reputation, club access, gambling hooks, and contacts.

Isaac Rowe

City Hall District

Corrupt police commander for warrants, evidence tampering, bribes, and wanted control.

Malia Stone

Riverside

Courier captain for escape routes, stealth missions, river smuggling, and hidden vendors.

Theo "Scrap" Hargreaves

West Industrial

Illegal mechanic for vehicle upgrades, chop shop work, crafting, and weaponised transport.

Thiraphat Chandee

North Heights

Luxury socialite for elite blackmail, private clients, high-value targets, and rich access.

Vehicles

07

Cars are part of the criminal identity.

Vehicles are more than transport. They signal status, move cargo, support smuggling routes, and connect districts to specific crime styles.

Ford Fiesta

The Projects

Low-profile starter car for early street movement.

Cadillac Escalade

Southside

Heavy street presence for gangs and protection work.

Toyota Hilux

East Docks

Cargo-ready workhorse for dock routes and smuggling.

Nissan Silvia S15

West Industrial

Modified garage culture tied to parts, repairs, and speed.

Ferrari Roma

North Heights

Luxury access signal for gated clients and elite targets.

McLaren 720S

Financial Quarter

High-value status vehicle for clean money and business power.

RCN

08

Riva City News — the wire that never sleeps.

RCN is the city’s breaking-news desk. When crews move, the ticker moves with them.

Riva City News

On scene · Citywide wire

Live
Heist

Crew clears Financial Quarter vault for record haul.

What breaks on RCN

  • Heists

    Major vault and bank scores when crews pull off organised hits.

  • Kills & attacks

    Shootouts, mugging runs, and PvP fallout across districts.

  • Takeovers

    Property seizures when gangs muscle in on district buildings.

  • Casino wins

    Breaking jackpots and high-stakes payouts on the floor.

  • Jail busts

    Crews breaking members out when the heat gets too heavy.

In-game, the live RCN ticker runs in your footer — pulling real headlines from player heists, attacks, takeovers, busts, and casino wins.

Vehicles are assets.

Cars support status, travel, smuggling, heists, and district identity, from Redmile supercars to dockside utility trucks.

Open Beta Direction

A text MMO with a sharp visual layer.

The UI stays dense and action-first, while artwork brings each district, contact, crime, and vehicle into the world without slowing down browser play.

First District

The Projects

Player Groups

Gangs

Ready To Start?

Make your first move in The Projects.

Create your account, pick your name, and step into Riva City's starter district — where gangs, crimes, and territory all begin.